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3D DESIGN • ENGINEERING • INNOVATION

Ideas become objects.

Objects become inventions.

A seven-level, project-based learning pathway that takes students from their first printable model to mechanical systems, real-world prototypes, and independent innovation.

7progressive levels  90-minute classes    design–print–test cycle

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SEVEN LEVELS

Level 1

CREATE

Foundational 3D Modeling

Students learn to turn simple ideas into clean, printable 3D models using core design tools.

Core skills

  • Basic shapes, text, holes, alignment, and grouping

  • Accurate sizing, positioning, duplication, and customization

  • Basic printability and exporting a model

Students explore

3D modeling • accuracy • customization • printability

LEVEL OUTCOME

Independently create, customize, and export a simple printable model.

Level 2

CONNECT

Functional & Movable Designs

Students move beyond static objects and learn how printed parts can connect and move.

Core skills

  • Print-in-place construction

  • Clearance and tolerance

  • Repeated and articulated structures

  • Testing movement and revising joints

Students explore

Functional design • movement • fit • iterative improvement

LEVEL OUTCOME

Create a functional or articulated model that moves successfully after printing.

Level 3

ASSEMBLE

 

Hinges, Pivots & Assemblies

Students design separate parts that fit, align, and move together in a controlled way.

Core skills

  • Hinges, pins, and pivot joints

  • Accurate fit and alignment

  • Mechanical stops

  • Assembly, diagnosis, and revision

Students explore

Assemblies • alignment • moving connections • design refinement

LEVEL OUTCOME

Independently design and revise a working hinge, pivot, or multi-part assembly.

Level 4

TEST

Structures  Mechanisms

Students apply engineering concepts to structures, gears, rotating parts, and adjustable designs.

Core skills

  • Structural strength and load distribution

  • Gears, axles, and rotating parts

  • Friction and mechanical interference

  • Performance testing and improvement

Students explore

Structural design • mechanisms • forces & motion • performance testing

LEVEL OUTCOME

Students can design, test, and strengthen a structure or simple mechanical system.

Level 5

ENGINEER

 

Combined Motion Systems

Students combine two or more mechanical principles into a functioning machine.

Core skills

  • Gears, cams, cranks, linkages, pulleys, and wheel systems

  • Breaking machines into printable components

  • Movement, balance, and stability

  • Performance measurement and documented revisions

Students explore

Mechanical systems • motion • system integration • engineering iteration

LEVEL OUTCOME

Develop and improve a multi-component mechanical system.

Level 6

SOLVE

Digital Manufacturing & Product Development

 

Students solve real-world problems using measurement, reverse engineering, advanced manufacturing, and prototyping.

Core skills

  • 3D scanning and model repair

  • Real-object measurement and reverse engineering

  • Snap-fit, press-fit, and fastened connections

  • Materials, orientation, slicing, and iterative prototyping

 

Students explore

Product development • measurement • digital manufacturing • prototyping

LEVEL OUTCOME

Develop a practical product from a real need or measurement through a tested prototype.

Level 7

INNOVATE

Independent Innovation Capstone

 

 

Students manage an original, advanced project from problem definition to final presentation.

Core skills

  • Research, sketches, measurements, and planning

  • Original multi-component design

  • Prototype testing and meaningful revision

  • Documentation, demonstration, and presentation

Students explore

Problem solving • independent design • prototyping • communication

LEVEL OUTCOME

Independently plan, design, manufacture, test, revise, and present an original solution.

Advance

ADVANCE 

Advanced Specialization and Competition Pathway

Qualified students apply their skills to advanced technical study, public exhibitions, competitions, and real-world innovation projects.

Core skills

  • Advanced CAD and prototyping, engineering, robotics, or electronics, Medical device

  • Competition research, portfolio development and technical documentation

  • Teamwork, leadership, pitching, and public presentation

Students explore

  • Advanced CAD and mechanical engineering, Product design and entrepreneurship, Public showcases 

  • Invention, STEM, robotics, and entrepreneurship competitions

  • Junior maker leadership

PROGRAM OUTCOME

Independently or collaboratively develop, refine, document, and present an advanced project for competition, exhibition.

From first 3D model to independent innovation.

PLACEMENT & PROGRESSION

The right level is the one your child can grow from.

Age alone is a poor placement tool. We consider prior 3D-design experience, independence, accuracy, ability to troubleshoot, and readiness for the level's engineering concepts.

Students are ready to advance when they can:

  • Complete the level's core design skills

  • Explain how their design works

  • Diagnose a meaningful design problem

  • Revise a model using test results

  • Work with appropriate independence

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AFTER LEVEL 7

 

Graduation is a launchpad, not a finish line.

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Graduates move into advanced studios, public showcases, and competition preparation instead of collecting artificial extra level numbers.

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START THE JOURNEY

 

Which challenge is right for your child?

 

Tell us your child's age and previous 3D-design or printing experience. We will recommend the most appropriate starting level and available class.

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